/**********************************************************************************   
PageScroll 
*   Copyright (C) 2001 Thomas Brattli
*   This script was released at DHTMLCentral.com
*   Visit for more great scripts!
*   This may be used and changed freely as long as this msg is intact!
*   We will also appreciate any links you could give us.
*
*   Made by Thomas Brattli
*
*   Script date: 09/23/2001 (keep this date to check versions) 
*********************************************************************************/
function lib_bwcheck(){ //Browsercheck (needed)
	this.ver=navigator.appVersion
	this.agent=navigator.userAgent
	this.dom=document.getElementById?1:0
	this.opera5=(navigator.userAgent.indexOf("Opera")>-1 && document.getElementById)?1:0
	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0; 
	this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;
	this.ie4=(document.all && !this.dom && !this.opera5)?1:0;
	this.ie=this.ie4||this.ie5||this.ie6
	this.mac=this.agent.indexOf("Mac")>-1
	this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0; 
	this.ns4=(document.layers && !this.dom)?1:0;
	this.bw=(this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5)
	return this
}
var bw=lib_bwcheck()
/*********************************************************************************
These are the variables you have to set:
*********************************************************************************/

//The speed of the timeout between each scroll.
timSpeed = 50

//The height of the container (change this when it scrolls to much or to little)
contHeight = 100

/*********************************************************************************
This is the object constructor function, which applies 
methods and properties to the Cross-browser layer object
*********************************************************************************/
function makeScrollObj(obj,nest){
	nest=(!nest) ? "":'document.'+nest+'.'		
	this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;
  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;		
	this.height=bw.ns4?this.css.document.height:this.el.offsetHeight
	this.top=b_gettop										
	return this
}

// A unit of measure that will be added when setting the position of a layer.
var px = bw.ns4||window.opera?"":"px";

//Getting the top for the top method
function b_gettop(){
	var gleft=(bw.ns4 || bw.ns6)?parseInt(this.css.top):eval(this.css.pixelTop);
	return gleft;
}
//Variables
var scrollTim = 1;
var active = 0;
/*********************************************************************************
The scroll function. Checks what way to scroll and checks if the
layer is not already on top or bottom.
*********************************************************************************/
function scroll(speed){
	clearTimeout(scrollTim)
	way = speed>0?1:0
	if ((!way && oScroll[active].top()>-oScroll[active].height+contHeight) || (oScroll[active].top()<0 && way)){
		oScroll[active].css.top = (oScroll[active].top()+speed)+px
		scrollTim = setTimeout("scroll("+speed+")",timSpeed)
	}
}
//Clears the timeout so the scroll stops, this is called onmouseout.
function noScroll(){
	clearTimeout(scrollTim)
}
/*********************************************************************************
Changes the active layer. Hides the one that's visible and
shows the "new" one. Also set's the new layers top to
0 so it starts at top.
*********************************************************************************/
function changeActive(num){
	oScroll[active].css.visibility = "hidden"
	active = num
	oScroll[active].css.top = 0+px
	oScroll[active].css.visibility = "visible"
}
/*********************************************************************************
Initilizes the page, makes a oScroll Array and calls the object constructor.
Here you can add as many scrollObjects as you want
*********************************************************************************/
function scrollInit(){
	oScroll = new Array()
	
	// You can add and remove scrollObjects here.
	oScroll[0] = new makeScrollObj('divScroll1','divCont_text')
	//oScroll[1] = new makeScrollObj('divScroll2','divCont_text')
	//oScroll[2] = new makeScrollObj('divScroll3','divCont_text')
	//oScroll[3] = new makeScrollObj('divScroll4','divCont_text')
	
	oScroll[0].css.left = 0+px
	oScroll[0].css.top = 0+px
	oScroll[0].css.visibility = "visible"
//	oControl = new makeScrollObj('divControl')
//	oControl.css.visibility = "visible"
}
/*********************************************************************************
Executes the scrollInit function on pageload.
*********************************************************************************/


/***************
Multiple Scripts
If you have two or more scripts that use the onload event, probably only one will run (the last one).
Here is a solution for starting multiple scripts onload:
   1. Delete or comment out all the onload assignments, onload=initScroll and things like that.
   2. Put the onload assignments in the body tag like in this example, note that they must have braces ().
   Example: <body onload="initScroll(); initTooltips(); initMenu();">
**************/

function MM_preloadImages() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function MM_swapImgRestore() { //v3.0
  var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}

function MM_findObj(n, d) { //v4.01
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
  if(!x && d.getElementById) x=d.getElementById(n); return x;
}

function MM_swapImage() { //v3.0
  var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
   if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}

function ChangeMessage(message,champ)
  {
  if(document.getElementById)
    document.getElementById(champ).innerHTML = message;
  }
